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A Norton Companion: Glossary For The Witch World W Entries

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A Norton Companion: Glossary For The Witch World W Entries
A Norton Companion: Glossary For The Witch World
W Entries

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W Entries

  1. Wager discs
    Coin-like objects with radiating markings used for gambling in Karsten. The mark pointing away from the thrower was used as the betting value. After one thrower established his value the discs would be passed to another thrower. The higher value won the wager. Fulk and Hunold used Wager discs to determine who would take Jaelithe's innocence. (WITCH WORLD).


  2. Waldis
    Man of the Old Race of Karsten. As a boy he served in Ingvald's household and escaped from Karsten, tracking down Ingvald and joining the Borderers under Simon Tregarth. He accompanied Simon Tregarth and Koris of Gorm when they followed Loyse to Verlaine.(WITCH WORLD, WEB OF THE WITCH WORLD).


  3. Wark
    Dale of High Hallack, situated on the coast and subject to Vestdale. Truan and Almondia settled here after fleeing Estcarp. (SPELL OF THE WITCH WORLD).


  4. Warnings In the mainland of Estcarp the warnings and alarm signals were transmitted by liaison-witches, who sent them by thoughts to their sisters in Es city. In the south-western part of the country, too distant from the centre, where the watch-towers were small and often provisional, light signals were used, passed on by a system of observation-towers established on top of the hills. (WEB OF THE WITCH WORLD).


  5. Wasscot Keep
    Home of Solfinna, one of the thirteen Were Rider brides. Apparently Wasscot's dale was located in northern High Hallack, as the prospect of marrying a southern dales lord or captain would have meant much the same for Solfinna as leaving High Hallack: never seeing her kin again. (YEAR OF THE UNICORN).


  6. Waste, the
    Forbidding land to the west of High Hallack and the south of Arvon. Much of the Waste is arid semi-desert or scrub land, but there are some small woods and forests scattered across it. Once inhabited by the Old Race and others, the Waste appears to have been created by the effects of the ancient wars of the Adepts. Outlaws and adventurers, as well as some Exiles of Arvon, lived in the Waste. (THE CRYSTAL GRYPHON, YEAR OF THE UNICORN, various other books).


  7. Wave Cleaver
    Sulcar cruiser, small, fast and manoeuvrable ship, whose captain was Koityi Stymir. The Wave Cleaver followed the Kolder submarine which had captured Simon Tregarth and Loyse of Verlaine, and it was the first ship to find a way through the Floating Weed surrounding the Kolder Nest. (WEB OF THE WITCH WORLD).


  8. Wintof
    Dalesman of High Hallack, lord of Flathingdale in Ulric's day. He attended Kerovan's first arming. (THE CRYSTAL GRYPHON).


  9. Wise Woman of Kars
    Persona assumed by Jaelithe on her missions to Karsten. She maintained a large house in of the seedier parts of the city, selling love potions and charms as a way of meeting people with the information she sought. In this persona Jaelithe gained access to Duke Yvian's chambers through Lady Aldis. (WITCH WORLD).


  10. Witches
    Women, usually of the Old Race, with Talent. The Witches of Estcarp were an ancient order, established after the Adepts of Escore nearly destroyed themselves and all others with their insane wars and gates. The Witches blamed the male Adepts for the disastrous war and forbade men to learn or use the Talent. They, however, used their own considerable powers to raise the mountains between Estcarp and Escore and to block the minds of their people so they would not think of the East and the ancient past. The Witches established a refuge, the Place of Wisdom, where they trained young girls of the Old Race. The restriction placed upon Witches was celibacy, and the slow extraction of women with Talent from the Old Race of Estcarp eventually resulted in a decline of Witch-stock among the Old Race of that land. They were reinforced by refugees from Karsten but when invasion from the south became eminent the Witches used their powers to again raise the mountains and destroy Pager's army. However this mighty deed devastated the Witches' ranks, as many died or became burned out husks incapable of using the Power again. Bereft of their great pool of strength and Talent, the Witches lost control of Estcarp to Koris of Gorm, their Seneschal, who assumed responsibility for governing Estcarp. The Witches recovered their numbers slowly and a new generation of leaders guided the councils in the Place of Wisdom to work with Hilarion, Simon and Jaelithe Tregarth, and other users of Power to help close the gates. The Witches of Estcarp were considered formiddable adversaries and were renowned throughout the Witch World for their great Talent. They concluded alliances with the Falconers and Sulcarmen which proved beneficial to both Estcarp and the allied races, especially as the Sulcar provded to be the only people with whom the Old Race could intermarry and produce children. (WITCH WORLD, WEB OF THE WITCH WORLD, THREE AGAINST THE WITCH WORLD, WARLOCK OF THE WITCH WORLD, SORCERESS OF THE WITCH WORLD, WITCH WORLD: THE TURNING, THE MAGESTONE, WARDING OF WITCH WORLD).


  11. Worship of the Cleansing Flame
    the religion of the Dames of the Abbeys of High Hallack. This tradition was apparently brought by the Dalesfolk from their original world, and its adherents often clashed with the traditions taken up by the common people under the influence of the Exiles of Arvon. (THE CRYSTAL GRYPHON).







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